Going Kamikaze: 45 6 turns 2 turns All allies gain. , 200% C. gbf. On the next turn, it'll have 3 turns remaining. Light allies gain 30% boost to C. ) Charge Bar Rate Up Buff is the buff's magnitude (e. at battle start. Strength: 350% Duration: 2 turns Counter attacks grant 5% charge bar per hit. wiki page: Put on the lab coat and prove you'll stop at nothing to nurse your allies back to health. All allies gain 20% Bonus DMG Deals bonus DMG for one-foe one-ally attacks. Can only perform charge attacks when charge bar is at 200%. All allies gain 100% TA Up Triple attack rate is boosted. Although she doesn't attack, she can still counter attack with effects such as Tank-and-Counter Counters upon taking DMG Counter attacks grant 5% charge bar per hit. A. gbf-wiki (JP) Gamewith. Just need a 200% charge bar character to avoid wasting all of the gain you get. Weapon Survey. Inferno's Glory: Big boost to fire allies' C. Skill 3: Water damage. A. Name: Anti-Reversal. and Hostility Up More. (Can't be reactivated. With a 30% boost he gains 13% charge bar on a miss and 23% charge bar on a hit. If GBF didn't have honor racing maybe a lot of weaker character can get more love, but given its grindy and competitive nature, it can't be helped that. Gain Charge Bar +20% Instantly boosts Charge Bar by 20% Strength: 20%. Launching GBF Guide: a website for Granblue team building and setups upvotes. Fire Kengo is neat because Anila supercharges your ougi gain. 5T-Yes: 5: Pandemonium: Gain 70% Charge Bar Gain Up Charge bar. DMG Up Charge attack DMG is boosted (Can't be removed) Strength: 150% Duration: 1 turn , and 90% C. Summer Flower of Fate : Lvl 1: When a Water chain burst. A. Restore Wind allies' HP (Healing cap: 500). All male allies gain Shield (1500) Next ATK received will be ineffective. EMP Support Skill: Boost to charge bar gain. Speeds up the amount of charge bar gained from normal attacks, Charge Bar + Instantly boosts Charge Bar by, or Uplifted Charge bar is boosted on every turn effects. A. All Light allies gain 60% C. Gain Instant Charge Instantly sets Charge Bar to 100%. It also heals the party while being a yellow-border skill, so it will be used even while on Full Auto. Lvl 55 7 turns Hype Level Charge Boost 0 10% 1 15% 2. (Skill cooldown reduced by 2 turns when not in adult form. Consumes all Feedback stacks when it takes effect Requires 25% HP or above Mosh Pit: Mosh fills a charge diamond to all foes every time an ally uses a charge attack. : Deals all-foe attacks for normal attacks. All allies gain 30% Fire ATK Up Fire ATK is boosted Strength: 30% Duration: 3 turns and 20% Charge Bar Gain Up Charge bar gain is boosted Strength: 20% Duration: 3 turns. Inferno's Glory: Lvl 150 Big boost to Fire allies' charge attack and chain burst specs. 7T 7-turn cooldown. Restore 20% of all allies' HP (Healing cap: 2000). Disease Demon: When main weapon: 20% boost to Dark allies' normal attack damage cap. (Takes effect even when Arthur is a sub ally. and 30% Charge Bar Gain Up Charge bar gain is boosted Strength: 30% are on rather short cooldown. ), No More Doubt Gain Triple Strike Attacks 3 times each turn Duration: 1 turn . All Ultima weapons have the same charge attack: All allies gain 30% elemental ATK Up and 30% DA Up Double attack rate is boosted Strength: 30% for 3. Gain Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. 150: Unlocks at level 150:Can still gain charge bar from other methods such as Charge Bar + Instantly boosts Charge Bar by, Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. A. 5 turns upon chain burst. Like a bunny, hopping to and fro between frontline and backline. DMG Up Charge attack DMG is boosted Strength: 200% Duration: 1 turn , 130% C. Amplify damage against Water foes by 20%. Description. Crest gain on normal attacks: 5/8/10% (see Medusa) Charge bar gain up: 10/15/20% (see Wind Sevilbarra) Stackable ATK on normal attacks: up to 10% chance, 10% per stack up to 30%, Unique mod Chance to withstand lethal damage: up to 20% at 3 stars (see Jeanne D'Arc) Chance to dodge all attacks: 5/8/10%, rolls per turn instead of per hit Character Survey. Gain Aquablossom 30% of charge bar is consumed each turn / Deals triple attacks and bonus water DMG for normal attacks (Can't be removed) Duration: Indefinite Ends upon not having enough charge bar to consume. Voice Actors. 1. Recruit Condition. Gain Charge Bar +20% Instantly. as his damage instances. A. 30% boost to charge bar gain when Burned HP is lowered on every turn. 10-hit, 100% Bonus Wind damage (Damage cap: ~16,000 per hit). ) Battalions of Fear : 6 turns Lvl 75: 5 turns - Lvl 1 ⇧ Lvl 75 This skill is enhanced at level 75. The best Illustrious Weapon. and Drain Normal attack and C. Auto-activates the skill Morgenrote 800. Can only use charge attack when charge bar is at 200%. Increased charge bar gain is always useful. Premium Draw – Obtain Disparia. My "main" fire team I was using when I was last focused on GBF is Athena/Anila/Shiva with the backrow just characters I'm trying to level or get emps on; grid is ugly mid process of going from M1 to not M1 but I. Damage cap decreased to ~220,000 per hit ~1,320,000 total. Deals up to 5% of max HP per ally. Random buff to all allies. His legs were made heavy by self-loathing until a fateful visit turned the loathing to resolve. Level 90: 30% boost to DEF. (Gain C. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. Coup de Joye : 9 turns Lvl 75: 8 turns : 1 turn : Lvl 1 ⇧ Lvl 75 This skill is enhanced at level 75. Mosh fills 40% charge bar to all allies every time a foe uses a special attack. A. : 100% Self 10 turns Sage Path Illuminated Elemental damage to all foes. All allies gain 100% Charge Bar Gain Up. after a foe uses a special attack. Fear My Dark Power! Lvl 65: Gain 1 Dark Power Dark Power is rising by attacking or using skills. Gain 30% Charge Bar Gain Up Charge bar gain is boosted Strength: 30% Duration: 3 turns and Hostility Down Less likely to be attacked Strength: -5. Charge Attack changes name. Reactivation (1 time) Charge attack reactivates (1 time) Duration: Indefinite. + or Splitting Spirit Convert caster's HP to charge bar 3% charge bar for every 250 HP consumed, up to 100% charge bar. All allies gain Charge Bar +10% Instantly boosts Charge Bar by 10% Strength: 10%. 5% boost to Wind allies' charge bar at the start of battle. Charged Dice : 7 turns - Lvl 35: Gain Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. 8-hit, 100% Fire damage to a foe (Damage cap: ~100,000 per hit). 3★ This is the aura for the 3★ version of this summon. 3★ This is the call for the 3★ version of this summon. Reactivation (1 time) Charge attack reactivates (1 time) Duration: Indefinite. All allies gain Charge Bar +15%. (Consumes up to 50% of current HP. Inflict Delay (Drain) Drain 1 filled charge diamond from a foe Base Accuracy: 100% Ignores foe's Delay immunity Unofficial status name. gbf-wiki (JP) Gamewith. The character's general performance in Full Auto parties. A. ) Gain the following cumulative effects based on number of katanas equipped: 30% ATK Up (Perpetuity) 50% DEF Up 20% Charge Bar Gain Up 10% DMG Cap Up 30% Healing Up and 20% Healing Cap Up Vivid Focus: Only activates once per turn. : All allies 5% 700 HP 3T 5T No Glorybringer Gloryblade Elemental damage to all foes. Hopeless Romantic's Dream. Viking can't do this since their EMP skill is actually +100% bar, not Instant Charge so affected by charge bar gain debuff. Chance to gain Dodge-and-Counter (5 times) Dodge and counter one-ally attacks Strength: 200% Duration: 1 turn Counter attacks grant 5% charge bar per hit. A. All effects also now last 5 turns. If successful, gain C. 5 turns Applied during the attack phase. Dark allies also gain 10% Charge Bar Gain Up Charge bar gain is boosted Strength: 10% Duration: 4 turns. Gain Tank-and-Counter (2 times) Counters upon taking DMG Strength: 250% Duration: 2 turns Counter attacks grant 5% charge bar per hit. (When the foe has 10 or more debuffs: Activates twice. Unlock Prerequisites. Kamigame. and 30% Charge Bar Gain Up Charge bar gain is boosted Strength: 30% are on rather short cooldown. (Increase amount of charge bar gained based on caster's Hype ATK is boosted. A. A. Pages in category "200% Charge Bar Characters". Bahamut Mino consumes too much bar to be consistent, 75% means that you have to skip at least 1 turn to recharge, which lowers the expected damage. the instant charge bain gain. Slight chance for all Water allies to gain Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. The "20% Reduced Defense" effect is removed. gbf. (If Vira Any version is a main ally: Activates twice. Boost to C. wiki Continuum. Strength: 10% and 10% Charge Bar Gain Up Charge bar gain is boosted Strength: 10% Duration: 3 turns. gbf. 400% Dark damage to all foes (Damage cap: ~860,000). All allies gain Charge Bar +30% Instantly boosts Charge Bar by 30% Strength: 30% and 20% Charge Bar Gain Up Charge bar gain is boosted Strength: 20% Duration: 3 turns. Class discussions will be held once every two weeks, replacing an SSR discussion on Wednesdays. Passive 1: Increased damage on 1st and 3rd hit in auto attack. Duration: 3 turns. Inflict Shorted Charge bar is frozen Duration: 4 turns on all allies. and end cooldown for skills. 20% At 3★: 30% All Light allies Huanglong: Huanglong Main Aura 40% boost to all Elemental ATK. gbf. gbf. (Consumes up to 50% of current HP. gbf-wiki (Japanese wiki) Gamewith Kamigame: Always full of positivity and determination, this young woman spends a relaxing time at the beach. ; Icon Name Obtained Effect ; You're the Challenge I've Been Seeking : Lvl 1 ⇧ Lvl 90 This skill is enhanced at level 90. At level 95:Shadowhound's Nature: When main weapon: Also grants Charge Bar Gain Up Charge bar gain is boosted Strength: +5% for every action Duration: 3 turns On every attack, C. Class discussions will be held once every two weeks, replacing an SSR discussion on Wednesdays. and Dodge-and-Counter Dodge and counter one-ally attacks35% hit to charge bar gain, amplify (Seraphic multiplier) normal attack damage by 15%, and 20% boost to max HP. Strength: 500 HP or 10% charge bar Duration: 3 turns and 10% Bonus Water DMG Deals bonus water DMG for one-foe one-ally attacks Strength: 10% Duration: 3. . ) Battalions of Fear : 6 turns Lvl 75: 5 turns - Lvl 1 ⇧ Lvl 75 This skill is enhanced at level 75. g. 400% Dark damage to all foes (Damage cap: ~510,000). gbf. DMG dealt is partially absorbed to HP. Deals up to 5% of max HP per ally. A. None of the buffs and effects of Half-God Half-Demon mode are visible status buffs. (When a foe uses a special attack: 2-turn cut to Nami and Robin's skill cooldowns. ) after using a charge attack. Amplify damage dealt against Water foes by 20%. ) Extended Mastery Support Skill : EMP: Boost to all allies' charge attack damage cap. gbf-wiki (JP) Gamewith. A. 30% Charge Bar Gain Up Charge bar gain is boosted Strength: 30% Duration: 1. GAIN Group,car dealer,car. On the next turn, it'll have 1 turn remaining. 6-hit, 150% Wind damage to a foe (Damage cap: ~165,000 per hit). Boost to other allies' charge bar upon chain burst activation. Eclipse's Grace : Lvl 1: Upon Fediel taking turn-based DMG: Gain Charge Bar +10% Instantly boosts Charge Bar by 10% Strength: 10%. A. Blazing Chain: Lvl 1 When main weapon: 30% boost to Fire allies' charge bar gain. DMG Cap Up Charge attack DMG cap is boosted. Normal attacks can be activated by clicking the Attack button. A. All Wind allies gain Charge Bar +10% Instantly boosts Charge Bar by 10% Strength: 10%. +1 778-406-1380. Kamigame. Enchanting Mirage : 14 turns Lvl 75: 12 turns - Lvl 1 ⇧ Lvl 75 This skill is enhanced at level 75. Activates even if it is on cooldown, and does not put it on cooldown if it's not already. Pre-GW Character Survey. Restore. DMG cap is. Gain Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. Gain massive Triple Attack UP. DMG Up (1 time) Charge attack DMG is boosted (1 time)Charge Attacks (ougi in Japanese) are powerful attacks used by characters with 100% charge bar. Gain Strength ATK is greatly boosted based on how high HP is Strength: 30%-10% Duration: 2 turns. Immutable Faith : 8 turns : 3 turns : Lvl 45 ⇧ Lvl 90 This skill is enhanced at level 90. C. 1. Charge Attack; Icon Name Effect; Florescent Gale : 1250% Unworldly Water damage to a foe (Damage cap: ~2,400,000). Blessing of the Great Tree : Lvl 1: Boost to Wind allies' charge bar gain based on their number of Typhoon Crest Wind magic is amplified (Max: 5 / Can't be removed). All allies gain Hype ATK is boosted Duration: 3 turns and Charge Bar +10% Instantly boosts Charge Bar by 10% Strength: 10%. Recruit Condition. 35% hit to charge bar gain, 300% full-force counter upon taking damage (2 hits), and 500% Wind damage to a foe upon countering (Damage cap: ~635,000). Tag Team) He will not use a charge attack when Guarding in Battle System 2. Activates even if it is on cooldown, and does not. Raise caster's Riddle Lvl 1: ATK is boosted(Gain Charge Bar +30% Instantly boosts Charge Bar by 30% Strength: 30% when skill is replicated. Gain Charge Bar +20% Instantly boosts Charge Bar by 20% Strength: 20% at end of turn if Shion didn't take damage. Class Details Style: Special Specialty: Harp Class Weapons: Helmholtz Level Bonuses Total: ATK +2,000, Charge Bar Gain +10% Completion Bonus: Boost to main weapon's. Class/Mastery Bonuses are the bonuses to charge bar gain from Kengo. Crystalline Barrier : 9 turns Lvl 75: 8 turns : 3 turns : Lvl 1 ⇧ Lvl 75 This skill is enhanced at level 75. At level 90: Number of hits increased to 6. You REALLY don't want to charge attacking with Manadiver anyways. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. The following 21 pages are in this category, out of 21 total. 10T As Sword Master / 8T As Glorybringer / 6T As Master Lvl 30 Glorybringer: 3T-Resonance: Gain Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. God of War ATK and charge bar gain are boosted (Can't be removed) Multiplier: Perpetuity Duration: Indefinite lvl rises by 1 upon. Remove 1 buff. and 30% Charge Bar Gain Up Charge bar gain is boosted 50% boost to max HP. that can be used to activate certain Manatura effects. Joining Basics. Rank Charge Bar + Instantly boosts Charge Bar by; 1★ 5% 2★ 8% 3★ 10% Uncap Materials . Restore caster's HP based on 20% of damage dealt (Healing cap: 2000). Strength: 350% DMG Duration: 2 turns Counter attacks grant 5% charge bar per hit. : Gain Refrain of Biding All wind allies' DEF and multiattack rate are boosted / Charge bars of allies other than Katzelia lower at end of turn (Can't be removed) Strength: 100% DEF Up / 50% DA / 20% TA. (When the foe has 10 or more debuffs: Activates twice. damage cap, and 30% boost to dodge rate. Colossus; Mirin (Summer) Sevilbarra (SSR) Shion; Conditional Unworldly. Hidden Tiger, Crouching Dragon : 7 turns Lvl 95: 6 turns : 3 turns Lvl 95: 5 turns : Lvl 45 ⇧ Lvl 95 This skill is enhanced at level 95. gbf. Mirin (Wind) Upon FLB. The character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. Gain 100% TA and Triple Strike. 10% boost to all allies' charge attack damage. DMG Up (1 time) Charge attack DMG is boosted. 4★ Now deals 400% Water skill damage to all foes. Gain Guaranteed TA Guaranteed triple attack. gbf-wiki (Japanese wiki) Gamewith: Kamigame:. 50% hit to DEF, guaranteed double attacks, 55% base triple attack rate, 30% boost to charge bar gain, and Into Hiding Won't be targeted by a foe's one-ally attack if there is another ally available to target. The logic being even with reduced charge bar gain she will be MAing so much more that it will offset the CB debuff. Limitless Azure: All Water allies gain DMG Mitigation (10,000) upon Fated Chain activation. 246. Danua (Halloween) 1,685,000 1,685,000 Drang : 400,000 1,685,000 2,085,000 Damage includes an auto. (When foe uses a special attack: All allies gain Charge Bar +50% Instantly boosts Charge Bar by 50% Strength: 50%, 30% C. At level 100: Foe's mode bar absorption reduced to 5%. Aura - Magus's Aura; 0★ This is the basic aura for this summon. Duration: 1 turn , 20% Charge Bar Gain Up Charge bar gain is boosted Strength: 20% Duration: 1 turn and 50% Light ATK Up Light ATK is boosted Strength: 50% Duration: 1 turn Stacking: Special Buff. Gain Heat every turn (Max: 5). The 3rd skill is what makes the ULB update shine. wiki page. Base Gain is the Charge Bar gain determined by the hit number (10% for the first hit, 12% for the second hit, and 15% for the third hit. If he doesn't have 200% charge bar, he does 0 damage. , damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. All allies gain Hype ATK is boosted Duration: 3 turns and Charge Bar +10% Instantly boosts Charge Bar by 10% Strength: 10%. Find GAIN Group in Victoria, with phone, website, address, opening hours and contact info. )Gain 15% Uplifted Charge bar is boosted on every turn Strength: 15% Duration: 2. Has a maximum charge bar limit of 200%. Resources. Indefinite Asmodeus (Trigger) TR 13-hit random element damage to random allies. (Consumes up to. Gameplay Notes Iridescent Bloom. Geisa Ari: When main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes. Uplifted Charge bar is boosted on every turnThis can provide powerful burst damage when coupled with characters with strong charge attacks and/or skills that further accelerate charge bar gains. All allies gain Charge Bar +15%. Boost to DEF and Hostility. All allies gain Charge Bar +15% Instantly boosts Charge Bar by 15% Strength: 15% and 20% Charge Bar Gain Up Charge bar gain is boosted Strength: 20% Duration: 1 turn . Weapon Skills; Zion's Might:Less effective for early-game players, as many low-tier Earth bosses (Medusa, Baal, Yggdrasil Impossible) have multiple targets, somewhat reducing the effectiveness of Grimnir's Nah, I'm Not Really into Valentine's 35% hit to charge bar gain, guaranteed triple attacks, and normal attacks deal 3-hit damage to random foes. Gameplay Notes Elea's mode is determined by her main ally position as defined by Chivalrous Blade and Inspiring Justice . Seconds, Please! Raise Heat Haze lvl by 1 at end of turn after countering (Max: 3). At level 75: Charged + Instantly boosts Charge Bar by Max: 20% from foe Max: 10% from each ally Unaffected by charge bar gain effects boost from foe increased to 20%. Mugen is a two phase fight that full heals and enters phase 2 at 70%. Call Beelzebub and use any Six / Fediel skill damage nukes available. A. ) Sun-Kissed Blooming : 10 turns - Lvl 45: 600% Earth damage to a foe (Damage cap: ~800,000). Switch between Bursting Bubbles Defense specs are boosted at end of turn (Stackable) / Fair Trick activates when a foe uses a special attack (Can't be removed)Charge bar gain is lowered / (Can't be removed) doesn't boost attack directly, so you need a strong grid to see its full benefits. Voice Actors. 2015-03-17. DMG Cap Up Charge attack DMG cap is boostedDorothy gains these effects in order based on lvl: Boost to DEF / Boost to charge bar gain / Amplify skill DMG / Claudia gains these effects in order based on lvl: Boost to ATK / Deal multiattacks / Amplify normal attack DMG (Max: 3 / Can't be removed) lvl: Claudia: 30% boost to ATK. g. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. Can only use charge attacks when charge bar is 200%. All Wind allies gain Charge Bar +10% Instantly boosts Charge Bar by 10% Strength: 10%. A. Jet to Jet: Beat Keeper. 0. Threefold Slash : 5 turns Lvl 75: 4 turns - Lvl 1 ⇧ Lvl 75 This skill is enhanced at level 75. Sostanza : 9 turns Lvl 75: 8 turns : 8 turns : Lvl 1He gives 100% charge bar gain to negate the chain's downside, because vinland for Viking isn't Instant Charge, it's 100% bar. Gain Charge Bar +20% Instantly boosts Charge Bar by 20% Strength: 20%. Mugen is a two phase fight that full heals and enters phase 2 at 70%. wiki Main page. Recruit Condition. A Charge Attack automatically replaces a normal attack when the Charge Attack button is set to Auto. Tier list remarks and bullet points on gbf. Effective in teams that can boost his charge bar gain. Arthur only works for Wind, but it's fine. Reply. Triple Attack Bonus: 165 1% 3% 5% ★★★★ Increased charge bar gain is always useful. (Consumes. All allies gain 15% DA Up Double attack rate is boosted Strength: 15% Duration: 3 turns and 30% Charge Bar Gain Up Charge bar gain is boosted Strength: 30% Duration: 3 turns. CCW gives 50% charge bar speed to MC with its first passive, CA is 10% meter gain to party. Chain of Falsehood: Provides the following effects: 20% Bonus DMG 100% Charge Bar Gain Lowered General Notes. Consumes charge bar to maintain her powerful self-buff Aquablossom 30% of charge bar is consumed each turn / Deals triple attacks and bonus water DMG for normal attacks (Can't be removed), grant party-wide buffs, or inflict DEF Down (Stackable) DEF is lowered. Granblue grid and team building. A. 02 million damage), or Lyria (Event) (2. By using Die Umkehrung Grant another Dark ally Freigeist Double attack rate is boosted / Triple attack rate is boosted / More likely to be attacked / Charge attack DMG is boosted / Charge attack DMG cap is boosted / Charge bar gain is boosted / Recovers once from a knockout while in effect (Can't be removed) Duration: 5 turns. Attributes. Drain a foe's charge diamond. A. Limitless Azure: All Water allies gain DMG Mitigation (10,000) upon Fated Chain activation. Gain a maximum charge bar limit of 200%. DMG Cap Up Charge attack DMG cap is boosted. Restore 20% of all allies' HP (Healing cap: 2000). Reduce Dark allies' charge bar gain by 200%. Gain Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. Unlock Prerequisites. Normal attacks can be modified through buffs or debuffs such as DA Up Double attack. gbf-wiki (Japanese wiki) Gamewith Kamigame: This kind-hearted young knight continues to grow as part of the White Dragons, both physically and mentally. wiki Main page. For more detailed mechanics. Rising Force is able to provide Mirin with a reliable source of charge bar, while its signature Rising Force All allies gain 30% C. When Standby Mode is in effect: Resolute Armor activates at the end of the turn and caster will be knocked out. , 200% C. (Consumes 5 Typhoon Crest Wind magic is amplified (Max: 5 / Can't be removed). 2nd passive stacks up to 5 times, gives 10% Normal ATK / DATA (unknown) / 10% CA dmg per stack. All allies gain 30% Fire ATK Up and 20% Charge Bar Gain Up. Reduce Dark allies' charge bar gain by 200%. Extended Mastery Support Skillgbf-wiki (Japanese wiki) Gamewith Kamigame: Led by divine prophecy, the five maidens soar through the skies to a beach in a foreign land. Seofon Seofon/Siete is the wind raid of the Revan series. Spear: All parties gain 80% / 20% Critical Hit Rate Up Attacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 20% more damage. Support Skills Does not work from the backline unless explicitly stated. Charge bar maximum limit increased to 200%. Settle the Score : Lvl 1: Consume 1 Energia Skills are boosed by consuming Energia (Can't be removed) upon normal attacks to deal 300% Fire damage to all foes (Damage cap: ~635,000). where. Gain Instant Charge Instantly sets Charge Bar to 100%. )Gain the following cumulative effects based on number of katanas equipped: 30% ATK Up (Perpetuity) 50% DEF Up 20% Charge Bar Gain Up 10% DMG Cap Up 30% Healing Up and 20% Healing Cap Up Vivid Focus: Only activates once per turn. We went from 7 GW in 2018 and 2019, to 6 GW + 1 DB in 2020, to 5 GW + 2 DB in 2021. I seriously don't know what I'm doing wrong that I'm struggling to find OTK setups with fewer button presses for Fire. Charge bar maximum limit increased to 200%. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. Support Skills Does not work from the backline unless explicitly stated. 5★ This is the call for the 5★ version of this summon. Gain Instant Charge Instantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. All allies gain charge bar boost based on caster's Hype level. A. ) At level 55:Fill 1 charge diamond on a foe. gbf-wiki (Japanese wiki) Gamewith Kamigame: Cellist of the Sky Philharmonic Orchestra, the musical ensemble with the greatest legacy in all of the skies. Element: Light. One does not choose these Gauph Keys unless it is the crux of the setup you are using. Boost to charge bar gain. ) deals damage instances and boosts Charge Bar. If successful, all allies gain Charge Bar +30% Instantly boosts Charge Bar by 30% Strength: 30%, 30% C. A. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. DMG Up Charge attack DMG is boosted Strength: 30% Duration: 0. Boost to stats based on Spirit stacks. Mugen deals 50-60k fire damage at battle start and knocks out all non water allies. Gain these boosts in order based on number of katanas equipped: 30% boost to ATK Perpetuity modifier, 50% boost to DEF, 20% boost to charge bar gain, 10% boost to damage cap, 30% boost to healing and 20% boost to healing cap. Healing cap up and charge bar gain is a matter of utility at this point. A. All allies start battle with +20% charge bar. Upon taking damage: Auto-activates without consuming Beachside Blade Consumed upon using Sturm's skills (Max: 10 / Can't be removed). Inflict Delay Reduce a foe's filled charge diamonds by 1 Base Accuracy: 100%. Immutable Faith : 8 turns : 3 turns : Lvl 45 ⇧ Lvl 90 This skill is enhanced at level 90. gbf-wiki (JP) Gamewith. Gain guaranteed triple attacks and 30% Bonus Water DMG effect when Counter is in effect.